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Class BoxedTransform

A boxed Transform element that is readable, writable, equatable, and can be persisted as a scriptable object.

Inheritance
System.Object
Box<Transform>
BoxedTransform
Implements
IEquatable<Box<Transform>>
IValueEquals<Box<Transform>>
IValueEquals<Transform>
IReadable<Transform>
IWritable<Transform>
Inherited Members
Box<Transform>.data
Box<Transform>.ValueEquals(Box<Transform>)
Box<Transform>.ValueEquals(Transform)
Box<Transform>.Equals(Box<Transform>)
Box<Transform>.Read()
Box<Transform>.Write(Transform)
Box<Transform>.Equals(Object)
Box<Transform>.GetHashCode()
Namespace: FasterGames.Whiskey.Boxes
Assembly: cs.temp.dll.dll
Syntax
public class BoxedTransform : Box<Transform>, IEquatable<Box<Transform>>, IValueEquals<Box<Transform>>, IValueEquals<Transform>, IReadable<Transform>, IWritable<Transform>

Implements

IEquatable<>
IValueEquals<T>
IValueEquals<T>
IReadable<T>
IWritable<T>
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